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StarBoard - Asteroid (Set Dressing and Lighting Study)
Role
Environment Art, Set Dressing, Lighting
Tools Used
Blender, Unreal Engine 5
StarBoard is our team, Spunky Studios' Capstone project at FIEA, UCF. As one of the team's Level Designers, I made this level as a visual test for the enemy base.
The enemy captain and her crew have made this big asteroid as their base and they mine the crystals inside to be used as a source of energy.
This level wasn't meant to be playable, rather was an attempt at set dressing to get the artistic vibe across using asset packs and kit bashing. The outer asteroid is modeled and textured by me, while everything else is from Unreal Store asset packs
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